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11 Dec

Adding Next Level in Citrus Engine

Written by mattanimation. Posted in Actionscript 3.0, Citrus Engine, Flash, Game Dev, Tutorials

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My Tweets

  • mattanimation @Smapdi heh, and it actually being something WORTH releasing *cough* xbox Time ago 23 Hours
  • RT @riggingdojo: This is how it is done! Fantastic rigging reel from our Alum and awesome artist Jorn-Harald Paulsen @shcmack t.co/… Time ago 23 Hours
  • @Livelyivy the same reason they didn't give developers for their own windows platform access to the API's to make stuff until a month prior Time ago 2 Days
  • everyone check out @shcmack 's new reel t.co/sXC0RbH48P very well done Time ago 2 Days

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All Works Unless Specified Otherwise Copyright 2009-2012 Matthew Murray. All Rights Reserved.